The Music Room

The Music Room is an interactive installation where pairs of visitors can intuitively direct the emotional character of music by means of their movements in a room. The music, automatically generated by an algorithmic composer, is modulated with respect to pleasantness and intensity, attributes that are communicated by the visitors by means of their distance and speed. The Music Room combines emotions and movements by providing a space where visitors can compose music by expressing emotions through movements. It is experienced by couple of people that, moving throughout a private room, provide information about the emotionality of the music they wish to create. In order to communicate these factors, participants have to interact with each other: the distance between them maps the pleasantness of the music, while their speed influences the intensity. A vision tracking system acquires this proxemics information, which is then converted into emotional cues and finally passed to the music engine. The music is composed in real time by Robin, an algorithmic composer that generates tonal classical music [9]. The algorithmic nature of the composition, combined with the two parameters of interaction (i.e. distance and speed), allows for a broad range of original musical combinations and requires no musical expertise.

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Role

  • Ideation - I conceptualised the idea behind the installation
  • UX research - I lead a series of design workshop with HCI experts, musicians, and dancers
  • SW engineering - I engineered the technical architecture of the installation
  • Development - I developed the algorithmic composer with Raul Masu using SuperCollider and the communication protocol with the motion capture system
  • Evaluation - I conducted a series of evaluation during public events and with invited commentators. I performed qualitative and quantitative analysis of the results.

Collaborators

  • Raul Masu
  • Paolo Rota
  • Antonella De Angeli

Exhibitions

  • August 22nd, 2014 – MART (Museum of Contemporary Art) – Trento, Italy
  • April 27th, 2013 – CHI 2013 Interactivity – Toronto, Canada
  • September 17th, 2013 - CHITaly 2013 – Trento, Italy
  • March 20th, 2013 - ICT Days – Trento, Italy
  • September 28th, 2012 - EU Researchers’ Night – Trento, Italy
  • Morreale, F., De Angeli, A., Masu, R., Rota, P. & Conci, N.. Collaborative Creativity: The Music Room. Personal and Ubiquitous Computing. 2013
  • Morreale, F., Masu, R., De Angeli, A. & Rota, P.. The Music Room. Proc. Extended Abstracts on Human Factors in Computing Systems - CHI, Paris, France. 2013
  • Morreale, F., Chietera, M. T. & De Angeli, A.. Prototyping Interactive Lighting for a Musical Installation. Proc. Experiencing Light, Eindhoven, The Nedherlands. 2014
  • Morreale, F., Masu, R. & De Angeli, A.. Interacting With Algorithmic Music Through Semantic Descriptors. Proc. Computer and Robotic Systems for Automatic Music Performance at IAS, Padova, Italy. 2014
  • Morreale, F., De Angeli, A. & O’Modhrain S.. Observations on Visitors’ Behaviour in The Music Room. Proc. of Practice-Based Research Workshop at NIME, London, United Kingdom. 2014
  • F. Morreale & De Angeli, A.. Evaluating Visitor Experiences with Interactive Art. Proc. Italian SIGCHI Chapter, Rome, Italy. 2015